Raft 101 Survival Ghost Pirate Class
675 Coins — toxic flintlock pressure for ghost ship boards and mid-game clears.
Ghost Pirate is a mid-tier combat unlock in Raft 101 Survival on Roblox, commonly listed around 675 Coins. It sits between budget fighters like Pirate and late-game Scientist, specializing in toxic flintlock pressure, scythe-style melee, and boarding runs on the ghost ship. If your crew already owns Scavenger and needs a fighter before the 1500 Coin Scientist grind, Ghost Pirate is the natural bridge.
Role summary
| Trait | Detail |
|---|---|
| Cost | ~675 Coins |
| Role | Mid-game DPS / boarder |
| Strength | Toxic ranged pressure + melee finish |
| Weakness | Not the absolute ceiling vs Scientist |
| Best with | Lookout Mast watches, ship raids, island clears |
Ghost Pirate is not a builder. Pair with Carpenter or Advanced Carpenter teammates for tile repair while you hunt.
When to buy
Buy order most crews should follow:
- Scavenger (140) — economy
- Ghost Pirate (675) or Pirate (400) if budget is tight
- Scientist (1500) when Coins allow
If you already farmed heavily via Coin Farming, skip Pirate and go Ghost Pirate → Scientist.
Kit identity
Community kits highlight:
- Toxic flintlock — ranged DoT that softens packs before they reach raft edges
- Scythe / pirate melee — finishers on ship decks and island camps
- Ghost-themed cosmetics that match haunted ship content
Exact damage numbers change with patches — read in-game tooltips after Updates.
Ghost ship synergy
Ghost Pirate shines on ghost ship boards:
- Soft packs with flintlock from the rail
- Drop to deck for scythe cleans
- Let Scavenger loot while you hold chokepoints
- Return fire if NPCs chase onto the raft
Avoid overlapping octopus windows — save Ghost Pirate stamina for one threat at a time.
Day 101 pacing
Mid-run (Days 20–70) is Ghost Pirate’s prime. You clear islands faster than Scavenger alone, keep food pressure down by shortening fights, and protect pets pens from wandering hostiles. Late-run, Scientist still outscales — treat Ghost Pirate as the bridge, not the forever main unless you love the fantasy kit.
Co-op roles
- Ghost Pirate: first contact DPS
- Scavenger: crates
- Carpenter line: repairs
- Captain: rally / support if unlocked
Call targets on voice or chat so two DPS do not split packs.
Compared to Pirate and Scientist
| Class | Cost | Focus |
|---|---|---|
| Pirate | ~400 | Budget boarding + chest luck |
| Ghost Pirate | ~675 | Toxic DPS mid-game |
| Scientist | ~1500 | Best combat ceiling |
See the Tier List for full rankings.
Common mistakes
- Buying Ghost Pirate before Scavenger
- Solo boarding without repair mats
- Ignoring Lookout Mast alerts while chasing kills
- Expecting Ghost Pirate to out-DPS a fully geared Scientist forever
Related pages
Unlock Ghost Pirate when your raft can afford mid-game aggression — then graduate to Scientist when Coins stack.
Mid-game combat rotations
Open fights at range with the flintlock until packs clump, then step in with melee only when the deck is clear of flanking NPCs. On islands, kite campers toward pre-placed raft guns instead of committing in tall grass. Keep one cooked meal hotkeyed so a missed dodge does not end the board.
Inventory and ammo discipline
Ghost Pirate kits feel strong until you run dry mid-ship. Carry a repair plank stack even as a DPS seat — returning to a broken berth wastes more time than one missed crate. Dump junk wood before boarding so gun drops and totems always have inventory space.
Practice route for new Ghost Pirate owners
- Buy the class after Scavenger when Coins hit roughly 675
- Clear two easy islands to learn flintlock pacing
- Attempt a daylight ghost ship with a repair teammate
- Only then chain totem missions across multiple islands
Economy note
Ghost Pirate does not replace Coin Farming. Between boards, return to drift loops and chest routes so Scientist savings keep growing. Treat every successful haunted ship as both loot and a Coin checkpoint toward the real combat ceiling.
Patch caution
Toxic values, reload times, and Coin prices move after weekly content drops. If the shop lists a different cost than 675, trust the live UI and update your personal buy order. Re-read the Tier List after Admin Abuse weekends that randomly buff underused kits.
Frequently Asked Questions
Quick answers to the most common questions.
How much does Ghost Pirate cost?
Community guides list Ghost Pirate around 675 Coins. Confirm the shop price in your current patch.
Is Ghost Pirate better than Scientist?
No — Scientist remains the combat ceiling at ~1500 Coins. Ghost Pirate is the stronger mid-game bridge.
Should I buy Ghost Pirate or Pirate first?
If Coins are tight after Scavenger, Pirate (~400) is cheaper. If you can afford 675, Ghost Pirate's toxic kit is usually the better mid-game buy.
Is Ghost Pirate good for the ghost ship?
Yes — flintlock pressure and melee finishers excel on haunted ship boards.
Does Ghost Pirate help Day 101?
Yes for Days 20–70 clears. Late-game crews still want Scientist for the hardest fights.